This is a project I developed for Kelsey Roland’s Vis Dev in Blender class through Warrior Art Camp.
Below are the paintings, followed by the Blender exports.
The Star Warden’s Home
A key location of this story is the Star Warden’s home. The lighthouse lights up to alert the wardens that the portal is activated so I wanted to design a space where the lighthouse is visible from every room in the house. Blender was an excellent tool to allow me to do block in the space, create a giant glass dome that would create those clear lines of sight.
This is the first pass block in where I solved all the main scale and position challenges this concept presented.
the Girls
I initially modelled Marilou as I had designed her (below). However, when I placed the girls in the sunny environment, I decided to update her outfit so she and her sister could more believably be comfortable in the same climate.